Mousetrap Racers '01

Rules and Regulations

1 The car must be powered by the mouse trap. The original mouse trap has to be part of the car. You may not remove the spring or lever from the trap.

2 Your car must travel or exceed the distance of two meters in a straight path.

3 You may extend the length of your car. It can not be any shorter than the length of the trap.

4 You can use factory wheels and axles, or you may design your own. You can not attatch the trap to an existing vehicle (ex. Tonka Toy). Custom wheels and axles work best.

5 Use what you have learned in Unit 2, along with your problem solving skills when designing your machine or mouse trap car.

6 This project is worth 50 points.

-Meets the two meter distance, 50 points

-Does not meet the distance, but moves at least 5cm, 40 points

-Does not move at all,35 points

-If you do not have a car, 0 points

*Bonus points - juged on distance

-1st 15 points

-2nd 10 points

-3rd 5 points

7 If you need help constructing a car talk to me so that we can make arrangements ahead of time.

8*Most importantly have FUN with this project.*

 

Pictures of Contestant's Cars

Cars of 4th Period

Cars of 6th Period

Cars of 8th Period

Winners

3rd

2nd

1st

Jared G.

Ashley K.

Lance K.

left

middle

right

VMS Home Page

LK/VMS-01